Believe it or not, it may be possible to re-create the AA wraith of Halo 3 and Halo 3 ODST on reach, WITHOUT injecting it. NOTE: i said RE CREATE, so this is NOT the actual AA WRAITH. Anyway, the HUD UI of the AA wraith mortar is already on forge_halo.map, so after seeing that, i got a little idea. and after replacing the wraith mortar WEAP with the needle rifle and changing the Needle Rifle projectile, the result was quite resembling of the AA wraith. And after changing a couple shaders, the result was incredibly close. Although this is in place, I will keep trying with the REAL AA Wraith.
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About this blog
I will be posting many things here, be it my Injections, Creations, or maybe progress on a project of some sort.
Entries in this blog
So far, BITM tags will NOT load in-game without some sort of editing, same with MODE. But, the map WILL, in fact, load. I have done a Halo 3 Assault Rifle test, and so far, the game crashes when the object is spawned. However, the map loads. When(if) the Model spawns correctly, it will be posted on this blog.
So, im just thinking about "HRM. can halo 3 tags be used on reach?" WHY OF COURSE!! What a silly question. Well, not out of the box, of course. The tags are a bit(or a LOT) different from game-to-game with the layout. BUT!!!!! It is still possible to use these tags. Of course some modification of the Halo 3 tags is needed in order to work properly, but after that, it would load. I will attempt to do such a thing, and my findings will be posted here. LARGE findings will get Shouted out, and even LARGER will get a forum post. All for now.