If you haven't voted yet here's the link to the survey: http://goo.gl/qCPiYz
No more shitty cranked_halo.map. I think I can do better this time since a lot has changed since that map mod was made when injection first came out.
I've been distracted too much so millions of thingswon't be in here. More will be added in
Version One: https://db.tt/76NRRlwO
Experimental Version: https://drive.google.com/file/d/0B_qQTvZFvb6OTm1KNTNTX1dCZzQ/view
I've cleared up problems with everything that you see in the pallet list except the shade turrets. Don't spawn them. Also the AA Turret on unsc vehicles. Man I really did forget out those. It did work but decided to break on me. I'll look into fixing it.
- Enabling turrets for pillar of autumn, frigates. - Adding more civilian vehicles. - Attempt to get the shade turrets to work. - Look into weapons for cruiser, frigate mac cannon. - Add Super Carrier, Corvette.
The height of the map impact the ability of the missiles dropping onto the map properly... FIXED
A better view of the smaller vehicles
Forgot the seraph:
Here's the frigate
The frigate with its engines working
Pillar of Autumn, with the engines on
Civilian Transport Ship
Added a couple of new vehicles to the spawn list: