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  1. Today
  2. Yesterday
  3. $80 is outrageous for a glitch chip even the super good ones aren't above 50 my friend such as cr4xl (new team xecuters), I made my rgh with no soldering experience and just with the stuff my brother had for soldering and soldering wires for work and it was not hard at all, all you need is something to flash nand with (jr programmer or nand x) and a glitch chip, you need a pinpoint soldering iron 15w -60W, you need electric solder and flux (rosin). all stuff can be found on ebay or amazon . you need jrunner (program) to read write and dump the nand. Honestly It costed me 50 to rgh my console I had sitting around that's buying the programmer and glitch chip mine boots in 2-8 secs every time. you need to look at tuts on how to do this extensively and also look at soldering diagrams some are provided in j runner. if you plan on modding your retail you need to find out what console motherboard it has, etc etc. I could give you step by step but honestly it is easier learned by self and research and most importantly for you to comprehend what you are being showed or told! I hope I was some help my friend! websites I would suggest is team-xecuter therer forums are filled with a lot of great info and you can post problems and they help you along the way of your process with rghing. also modchipcentral is a good store to buy from legit chips at good prices and nand readers. Any questions my friend feel free to message me!
  4. Last week
  5. I was going through websites trying to find Beta builds of Halo 3 (which I didn't find pls help) then I came across this Fan-made halo game unreleased beta build, I'll be more than happy to share the copy of the beta build just message me on twitter @Cserleo Pretty sure it's the exact same game as "Halo: Zero" The main objectives are; Mission 1- Kill the first wave of grunts (do not allow them to reach the captain). Mission 2- Infiltrate the chemical plant silently. You can trigger only 3 alarms. Mission 3- Kill the Giant Elite. You can also use the tank situated at the end of the area. Mission 4- Use the warthog to jump over the chemical boxes then kill floods using the flamethrower. Mission 5- Retrieve the ID tags owned by the infected marines. Mission 6- Same as mission 5. System requirements; Best performing requirements are at least a 1,4 Ghz processor and 256 Mb of RAM. It runs at a 512 X 384 resolution in full screen.
  6. Prophets' Bane WIP
  7. Xbox 360's play .XEX files, but a retail Xbox 360 won't play a modded .XEX file so you have to either Jtag/RGH your own xbox or buy one, if you have no experience soldering I would consider buying one, it took me two slim xbox 360's before I got it right and I had practice soldering on other things. I think you could buy an rgh on Ebay, but if you're gonna do it yourself, the chips could cost up to $80 give or take. Hope this was helpful
  8. Listen bro first off you need to buy a modded Xbox 360 so called JTAG/RGH anywhere on the internet, Example: Amazon, Ebay or whatever site. Once you got that holla at me and I will teach you the rest.
  9. Nah bro, the Elite was used in the beta but the background is totally different.
  10. someone please reply i need help
  11. Earlier
  12. Woot! found a nice collection enjoy! Download variant pack! edit: Deckey - !vaQ8PM_eJ-2MxmW3BYAx3FktWbLEmZGveiZx5BDCPfc
  13. I'm sorry I'm have the same problem but what I know is basically look up how to make a jtag that is a modded Xbox other then that I can't help you
  14. I usually watch halo modding channels on youtube. One of my favorite halo modders is Gamecheat13 because he has created a mod where you could spawn AI in forge (Ai playground) and he usually publishes youtube videos about AI battles. (His AI battles are what made a popular youtuber btw) Eventually, I wanted to get this mod for myself. From what I know, you need a modded xbox and a modded .xex (Lord Zedds ai xex) to get this mod. I cant find any tutorial on the internet about how to download this mod. I just need a brief explanation about how to make or how to get a modded xbox 360. I also need to know what is a xex. (I have no idea what it is) Once I get a modded xbox 360 and an xex, I would need to know how would I install gamecheat13s .map mod, Ai playground on halo 3. So basically, I need to know where I can get or how can I make an modded xbox 360, what an xex is and how to install Ai playground on an xbox 360.
  15. This is great! but I guess I have to get these on the bungie xbl servers? too bad sold the retail box <_< if anyone has a collection they can share with us seriously i'll buy you beer! *hopes
  16. The maps used for achievement horse on YouTube are quite fun. They include pretty much what you've asked for ("obstacle course, and race maps etc"). You can watch the maps being played on YouTube if you want an idea of what they are like. Link to Achievement Horse file share for Halo Reach.
  17. Hi, anyone know where i can find a fun collection of pre-made forge world variants? e.g obstacle course, and race maps etc?
  18. IM new to this so how do I download it
  19. Modding

  20. Your better off using Filezilla, Neighborhood will take hours lol.
  21. I'm not so sure either but there are tutorials out there so hold your head high I'll try to find a link check out JJIJR's account on this forum
  22. I wish I had a modded Xbox 360... These mods look so awesome.
  23. Other

    I do agree with AMD's post, As he stated, you have to agree to a dialog message which clearly states the consequences for not adhering to the terms. That alone is enough to reasonably ban someone.
  24. C#

    For the past couple of months, I've been working on a 2D game for my college project which I've made using C# and the XNA framework. I'm in the last stage of black box testing and evaluation so I'm trying to find any bugs or problems with the game by having people test it. I haven't added details of how the game works or what you're supposed to do as I'd like to find out how easy it is for you to understand what to do based on the in-game help guide. Request: I'd appreciate it if you could post a few comments on the game which could be related to the following questions or any other opinions on the game: - Was the in-game help guide sufficient in informing you of the key gameplay features? - Were the menus easy to navigate and were parts of the game (e.g. settings, button to delete a map) where you would expect them to be and easy to access? - Did you encounter any bugs/glitches/problems in the game? - How could the usability of the game be improved? Screenshots: Download - Click here There is reasonably loud background rain audio so turn down your speakers just in case. The game will create a folder in your my documents folder for game files. I will likely make the source code and documentation freely available later on if anyone would like to have a look at it for learning purposes or ideas etc. Virus scan by Virus Total. Note: If you had a previous version installed and you get an error along the lines of "Application is already installed from somewhere else", either uninstall from add or remove programs first or put the newly downloaded folder in place of the folder which you installed from last time. Known bugs: -Enemies become stuck behind walls between enemies and players at times. -The initial enemy on the right of the map disappears after killing the blue player if the player doesn't move (but remains standing at the position where the player died as players take damage if they walk into the area where the blue player died). -Light beams are casted from the corner of the player instead of the centre. Credits : AMD - Helped me learn the basics of programming a few years ago. Derek Banas (YouTube) - Where I learnt C# a year ago (after having already learnt visual basic). CodingMadeEasy (YouTube) - Where I learned the basics of XNA. Patrick Lester - Pathfinding algorithm tutorial. Curt - cjc83486 - - Sprite sheet used for in-game characters. (Need to check on other images and audio used, will update this soon). It may seem silly that I'm including links to places where I learnt C# and XNA etc. However, I thought it may be useful to people that are currently learning how to code. XNA is quite outdated now but it was a good starting point for making a basic game. Thanks in advance. Update 05/03/17: - Enemies becoming stuck and player disappearing bugs fixed. Update 06/03/17: - Prevented game from crashing when corrupt map loaded into map editor. Update 2 06/03/17: - Added support for numeric keys to be entered for map names. - Corrected issue where light beams were casted from the square in the top left corner of the player instead of the centre. Update 14/03/17: - Fixed issue where players become stuck moving diagonally along walls.
  25. .MAP

    Do you have an updated link for this?
  26. Modding

    The link is broken. Please fix.
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