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Programs

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This is where you can upload programs specific to Halo: Reach.

9 files

  1. Liberty, is the first Halo: Reach and Halo: Combat Evolved Anniversary campaign editor, that is 100% free, and doesn't require registration. It can also do more features than all of the current editors around. It was coded from 100% our research and we had no help at all from anyone who already had information on campaign saves. It is licensed under the GPL v2 Copyright act.

    Liberty, was developed by 3 people;
    - AMD: Backend Code/Research
    - Xerax: GUI/Backend Code/Research
    - ThunderWaffle {Unknown Heck}: Research
    And we would also like to thank;
    - DeadCanadian: Testing/Help Researching
    - XenonDev: Testing/Help Research
    - jfrankiller3: Providing Saves/Bugging Me
    - Bloodrapter: Testing
    - Ascention Developers
    - Xbox Chaos Community/Se7ensins Community
    - Team Viewer
    - Bungie: For being kickass, and leading the way in FPS's over the last 10 years. (also making a b**** of a save format)


    - Biped Manipulation: Player Position, Invincilbility.
    - Weapon Manipulation: Modify the ammo for each of your weapons (supports up to 4).
    - Grenade Manipluation: Modify the grenade count for each of your grenades.
    - Fine Tweaks: Max Ammo for every loaded weapon on the map.

    - Biped Manipulation: Character Swapping, NoClip, Player Position, Invincilbility.
    - Weapon Manipulation: Modify the ammo for each of your weapons (Liberty supports up to 4 unique weapons).
    - Grenade Manipluation: Modify the grenade count for each of your grenades.
    - Object Manipluation: Object Deletion, Object Resizing(Scaling), Object Swapping, Position Editing, Ammo/Grenade Editing (for bipeds), Invincibility modification (Edit Max Health/Shields)
    - Fine Tweaks: Edit checkpoint HUD text, Max Ammo for every loaded weapon on the map.

    Q: When I load a Halo: Combat Evolved Anniversary, it says the save is corrupt?
    A: We don't know what causes this, but we are trying to work it out. Just press A, and it will let you play your mods. (But if you die before getting a checkpoint, it will restart the level).
    Q: I get an exception saying my Save is an "Invalid Package" watdo?
    A: Well, that means it isn't a valid Halo Campaign Savegame (Only Halo: Reach and Anniversary are supported), or it is corrupted. Try getting a Clean/Untouched save.
    Q: I get exceptions saying I don't have the correct file permissions?
    A: Make sure you are running the application as Administrator.
    Q: When i try to load a save from my USB, it says it can't detect any FATX Devices?
    A: Make sure you are running the application as Administrator, and you don't have any other fatx viewers open.










    561 downloads

    7 comments

    Updated

  2. Edit armour/gamertag's/servicetag's/armour colour's of players in a film from Halo Reach, with ease.
    Thanks to:

    Mojobojo: MojosIO
    Tzeentch1: Initial Research

    761 downloads

    2 comments

    Submitted

  3. HaloSigner is a little weekend project of mine that can resign Halo: Reach GPDs and mmiof.bmf campaign saves after being modded in a hex editor. Simply start the program and drag in the file you want to resign.
    I may expand this to include Halo 3 files as well, so stay tuned.
    The GUI was made by Xerax, and Thunder and XenonDev helped with some of the initial research a few months ago. None of the research was obtained through 3rd-party sources.
    The program is also 100% free and open-source under the GPLv3. Download HaloResign-src.zip to look at the source.
    Xerax added Halo 3 and ODST to it's functionality now. Please redownload for these features.

    764 downloads

    0 comments

    Updated

  4. Very Simple program made after Orange Mohawk made a topic about swapping their files. With my previous knowledge on swapping these files and his reminder i quickly made this. enjoy

    147 downloads

    1 comment

    Updated

  5. Injects free space into the metadata area of .map files. Useful for injecting tags or resizing chunks. Most research was done by me. Special thanks to Xerax, Dovahkiin, DeadCanadian, and Lord Zedd, along with anyone who helped develop Ascension or any previous editors.
    Run it from the command line like this:


    mapexpand <path to .map file> <number of 0x10000-byte pages to inject>

    For example, to add 0x20000 bytes into forge_halo.map, run


    mapexpand "forge_halo.map" 2

    There are a few things that you need to be careful of though:
    This only adds extra meta to the .map. You can't use this program to add models or textures - that's an entirely different process.
    This program only works with the retail version of Reach for now. However, the method described in this blog post should work for Halo 3 as well, aside from differing header offsets.
    You must patch your .xex with Zedd's blue flames patches. Using a .xex patched with Reachunlock or a similar program makes the game reject the map file for a currently-unknown reason.
    Don't inject anything while Ascension or another editor is open. Injecting changes the map magic because it involves decreasing the virtual base address of the metadata.
    Ascension can't handle patching between maps of different sizes. To create a patch which requires an expanded map file, you need to set an expanded .map as the original map and instruct users to use this program (perhaps through a .bat file or a similar script) before patching.
    Finally, only inject the number of pages that you actually need. You can always add more later. Adding 50 MB to the file just because you think you might need it is stupid and will probably slow your Xbox down or make the game just crash.

    See my blog post for more information.

    99 downloads

    1 comment

    Updated

  6. This will create maps info and blf images from nothing but a .map, make sure you have the map id when creating the BLF files

    131 downloads

    0 comments

    Updated

  7. Quickly mod SP Gravity
    Quickly mod MP Gravity
    Quickly mod FF Gravity (value is shared with SP physics constant)

    Versions;
    One version has checks to check the xex is; valid, halo reach, decompressed. If you are getting an error, try the no checks version. It has no checks at all. So it may crash/exception/BSoD/Unk Error. This is your only warning.

    107 downloads

    2 comments

    Submitted

  8. This tool cycles through the colors of the rainbow for your armor
    Known Bugs:
     In campaign and firefight, the colors only cycle in cutscenes. The colors only change in-game after you die, trigger a loading zone, reload last checkpoint, etc.
     When flipping the switch on be sure that you are fully loaded into the map you select from the drop-down or else the tool may crash.
     The visor color kinda just flickers in multiplayer
    Youtube Video

    134 downloads

    3 comments

    Submitted

  9. UPDATE: The crash caused by microphone proximity settings in xenia has been fixed, normal patched xex files will work fine for xenia now. I'd recomend Zedd's blue flames patch.
     
    The original reach unlock tool, uploading in case anyone needs it for modding with xenia.
    Xenia does not fair well with Zedd's unlock patch so until the emulator is up to speed this can remove the map checks.
    Launch with the -ignore parameter to ignore file checks and apply changes anyway.
    Includes XeXTool.

    40 downloads

    2 comments

    Updated

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