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Lehvak

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About Lehvak

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    B├╝rgermeister
  • Birthday 04/07/1998

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    Male
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    Marburg, Germany

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    Wil4444

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  1. I have something planned this Friday, hopefully it works out.
  2. General

    been trying to actively find pimps at sea for years, and nothing came of it..
  3. General

    Like I said before the campaign maps already have the char tag. In addition, you don't need to inject anything, not even the spawn. You can duplicate some random scen tag than just gut and edit it to match a spawn point. You don't even have to do that, you can just use a firing effect from a weapon, change the anticipated tag class to char than shoot that gun and the Ai will spawn.
  4. General

    I mean you can do that, but that would be a waste of map memory A tutorial exists:
  5. General

    Some tags can be injected, but you have to fix them up in order for them to work because of the engine differences some blocks wont be properly filled out (takes a large amount of time to fix the tags) With that being said (as well as a few other issues) the short answer is no it wont. Also why would you want to? Tsavo Highway already has tags for ai (I assume gamecheat just nulled the script for them to spawn, or removed the squads in scnr), why don't you spawn them yourself either through an effect or though scnr?
  6. Support

    you don't need to null the "scenery palette" block and "create palette" block. There are blocks in scnr called "Scenery" and "Creates." Try nulling everything in the entire creates block. and in the scenery block leave only one spawn in the first bsp. I think your map has too much on it for the mp object pool.
  7. Support

    Which bsp did you put the spawn in? the First bsp of Tsavo Highway? It might be spawning you in an area that you haven't loaded yet. If you want to make your map really complete add a spawn for each bsp. Also don't forget to remove scenery (only leaving your spawn points) and crates from spawning (by nulling the chunks in their respective blocks in scnr).
  8. Latest leaked, yes. It may even be the last recovery for Xbox 360 development kits, but who knows.
  9. Network Test to reach, or to Halo 4 final? Probably not. According to Zedd "Halo 4 Network Test has raw issues since they don't use the play tag." So No it wont work in either case.
  10. Depends on the engine and the differences. Like any tag to or from halo 4 wont work because the engine is extremely different compared to the both Bungie blam third gen halos. Halo 3 to ODST does work, but need to fix the tag due to "minor" engine differences. Tags to or from Halo Reach wont work because, again, the engine is different compared to the halo 3 blam engine.
  11. General

    It's on m40_invasion.map tag is named objects\vehicles\human\storm_mammoth\storm_mammoth
  12. .MAP

    http://www.mediafire.com/download/lcxt4sp4n2flv7j/Assembly-rawpage_tag_container_no_sounds_blocked_zedd_edition.rar
  13. .MAP

    I'm talking about when it's set to ff map type, than you will need a script. When set the map type is set to mp, checking the bit field for initially placed should work.