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About Pfeuff

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  • Birthday 10/03/1990

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    Sydney, Australia

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  1. With a XIM adapter, you can fully customise your button mapping. Only issue is... you will need a second (wired) controller plugged in, so it will bypass the security.
  2. Alright, these games are on BC as of today. Apparently Halo 1 Ann. is playable with disc only, and the rest are digital.
  3. Yes, They have added objects which disable invisible/kill boundaries.
  4. General

    Hmm, well... I'm kinda interested to check this out. I'll be waiting for that tutorial. I wonder if anything with Megalo has been carried over from H4? Wishful thinking perhaps. lol
  5. General

    Could you possibly go into more detail on what currently can be done with modding game variants?
  6. hi

    Hi... and welcome.
  7. I don't believe they touched any video settings like FOV on Reach BC, so chances are they won't do it with these games either.
  8. For those of you unaware, 343i have announced that more Halo games on 360 are getting the BC treatment on Xbox One, and all DLC map packs (Halo 3/4/Reach) in the marketplace will be $0. Halo CEA, Halo 3, Halo 3: ODST and Halo 4 will be added in the near future... still no date confirmed yet. Source: Halo Summer Celebration | Halo Community Update | Halo - Official Site Shall we prepare to revive gametype mods?
  9. Hi friend, how do I put the GRD helmet patch on halo reach?
    1. Pfeuff


      Hi bud,

      Sorry, I have no idea how to do this... maybe try asking someone else on XBC.

  10. Hmm... I do miss those days as well. So what would you add to/improve on Ksoft, if I may ask?
  11. I think the most accessible form of modding possible right now is gametype mods on Halo Reach and Halo 4. There is quite a bit of setting up to do, and you will have to begin understanding how Megalo script works in order to start doing anything, but the bright side is you don't need a modded console to run these, and they are safe to play online through xbl in custom lobbies. There's even some fairly simple things you can manipulate in the hidden game file of a gametype (which you can access after decoding it using Ksoft, and opening with an .xml reading program), and you're able to achieve some exciting stuff without the extensive knowledge needed for writing triggers, although you should be able to find some documents floating around on the site which can teach you all about the basics.
  12. Download and install these: (make sure to download this one only > "VSU_4\vcredist_x86.exe" Read this: Started.docx?dl=0 Read this: on Triggers.txt?dl=0
  13. Have a look in <TU1>, below <UserOptions>... Might have something to do with the MagnumFireRecoveryTime=" " value. Try messing around with that.
  14. New File Browser link for Invincibility (No Death Barriers) > Note: if the links I post don't work, try replacing the gamertag (.../Halo4/"Pfoiffee"/fileshare/...) with your own (which was linked to Halo 4 stats).
  15. Gametype

    Map link needs updating.