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Alejandro MiddleCorn

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Everything posted by Alejandro MiddleCorn

  1. .MAP

    Bueno, primero ésto: 1. Todos ignoran comentarios o publicaciones en Español en éste sitio. Tuviste suerte de que yo lo viera. 2. Ascension es una herramienta vieja y ya nadie lo utiliza. 3. Prueba hacerlo con Assembly. Ésa es la herramienta que todos usamos ya y si, puede crear parches y aplicarlos.
  2. Modding

    Same problem I had. Got no help though. Maybe ask the experts, they appear to be kind with you.
  3. Modding

    Did you create a script to make them spawn? If there is no script for them, they will never spawn. The tutorial doesn't say it, but I was told in the comments after trying it by myself.
  4. Looks interesting. Definatelly going to download as soon as you make it available. CE Fuel Rod Gun? That's a first now. Now I expect to see a Halo CE or H3 styled Assault Rifle or even the return of the Battle Rifle.
  5. General

    Bueno, tres cosas: 1. Para empezar nadie en éste foro te va a contestar si no preguntas en Inglés, y menos si es en Español. Y aún en Inglés es probable que quedes ignorado (pasa mucho aquí). 2. Para poder instalar mods de mapas requieres primeramente una consola con RGH o JTAG, de lo contrario no va a funcionar. Una vez teniendo la consola así, ya no podrás conectarte a Xbox Live, sobre aviso no hay engaño. 3. ¿De qué mod estás hablando? No puedes llegar y pedir que te ayuden a instalar un mod sin decir cuál es.
  6. .MAP

    I did this quite a while ago. It is cool to have the Hayabusa Spartan in the cinematics. Or yet more nostalgic, the Mark V armor.
  7. Support

    Have you ever seen this video? Does anyone know how to do this? That, and also to make certain characters invisible? It would be good to make some Machinima with armour not available in Halo Reach. Such as Hayabusa, Rogue, all other Elite armour and/or Arby (the last not necessary as one can play Co-op to make him appear).
  8. Support

    That looks good. I also worked for me and even made a level with these. Now I'm wondering if this can be done on Reach's campaign as well, and I'm not talking about Noble 6 (which is just as easy as modifying the armor in the main menu) but other Spartans.
  9. Cool mods we will never have for download.
  10. Lol, best Reach mod out of all and all DL links are broken. Wish I had this mod with me again. Lets see if I can find it anywhere.
  11. Kinda looks like H2A's Master Chief.
  12. .MAP

    Definatelly worth a try.
  13. .MAP

    Has this recieved an update since the last time I played? If yes, then I must test it again.
  14. Does it only poke?
  15. General

    Even gamesaves are impossible for Xbox One. It appears they were possible before that system update. Also, Xbox One gets updated frequently. That's why it requires Internet in the first place. MCC might be modded if it was released for PC, like Halo Wars and Halo 5 did.
  16. General

    There are also orange stripes on Chief's armour. You should fix that for next update.
  17. General

    Why 42 bullets on AR rather than 60 like CE?
  18. General

    Lets check that one then. BTW, the pics show this is cool. Gotta try this out and possibly record it for a video prev.
  19. General

    Is it possible to make this separate files? I can't download 3GB at once without getting an error on Mega.
  20. I made this armour mod on campaign before. However I made the Hayabusa Spartan. Looks cool when making your own character appear in cutscenes. But gotta say the orange stripe kinda ruins the model. You should make it green as well.
  21. Support

    Ok, so I need some help on scripting (I know nothing to be honest). I really want to make AI battles and I actually tried the tutorial on making AI Squads, but in the end it was useless because I need to script them to spawn and scripting is definatelly not my strenght. So I'd like to have some help on that part, pretty appreciate it. Not just for Halo 3 but for Reach as well as it has the best AI models so far.
  22. Ok, nevermind. As of this moment, the changes finally saved. However, I had to open a map coming from the folder path in order for it to be saved. I hope it doesn't get removed when I open Assembly tomorrow.
  23. Like the title says, everytime I add the folder path for resources for certain games I always close Assembly. But now the program won't save the folder paths. When I look at the Map Editor Settings and I check, lets say Halo 3 ODST, the folder path is now missing and I'm forced to add it again. Why isn't it saving that data? It used to save it. Is there now a button to save data on Settings or what?
  24. Tried it as admin, but changes still don't save. When I close Assembly and re-open it, I check the Resource Cache Folder Path and all spaces are set back to blanks.
  25. Gotta do that as soon as I get back home.