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KasperZERO

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About KasperZERO

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  1. This might be what you want: https://www.moddb.com/mods/halo-ce-xbox-4-player-coop-splitscreen
  2. Halo Grunty Party Pack - Play as grunts in Halo multiplayer. Features: -colour enabled grunts -can use all weapons and vehicles -uses player walking physics -press white to say a taunt [note: does not work with vehicles] -new intro and ui Download here: https://drive.google.com/open?id=1ZtH_O1VzhCTE8RPOgoAQLdQpWnBsqfZh Credits: SPARTAN04 for Grunt Multiplayer Tags MichelV and QuackJAG for grunt videos Tools used: Arsenic, Eschaton, HMT 3.5, HHT, HEK Thanks to Microsoft and Bungie for Halo
  3. You will need a hex editor and Eschaton. First, open your map in a hex editor, and you will find the name at offset 0x20. Change that from the multiplayer name to a campaign name, (like bloodgulch to a10). Extra characters should just be overwritten by null characters (0x00 in hex). Then change offset 0x60 from 0x01 to 0x00. Then rename your .map file to a10.map (or whatever). Then you need to open the map in Eschaton. Open the scenario tag, and find the player starting location offsets. Change the type to none for one of the chunks. Multiplayer maps will have spawn types set to gametypes (ctf, etc.) by default, which will not work if you load them as campaign (since there is no gametype). You may also need to change the team index to 0. (This can also be done using a hex editor: find offset 0x10, and write down the 32bit value [all these values are little endian, so you'll have to reverse the numbers [00 94 d2 02 becomes 0x02d29400]. Subtract that number from 0x803a6000 to get the map magic number. Write down that number. Then go to the address of the first value you found at 0x10, plus 0x38. Take that value and subtract the magic number. Add 0x358 to that, and go to that address. Take that value, subtract the magic number, and then go to that address plus 0x14. Change that number to 0x00.) Also you may need to adjust the map size, to make the multiplayer map as big as a single player map. You can use a hex editor for this. Just add 0xE700000 00s to the end of the cache file (assuming you are working with a vanilla copy of Halo). Hex editors should have an insert string n amount of times function.
  4. Halo: CE

    I'm looking for somebody who could help me with importing tags into Xbox campaigns. I'm trying to get scen and weap tags into Silent Cartographer, specifically the Shotgun.weap and baton dynamic.scen. Every program I have crashes when trying to rebuild Xbox campaign maps,