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BOUNTYHUNT3R541

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About BOUNTYHUNT3R541

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  1. This is just a copy and paste of Gamecheat13 map called firefight support just recreated for halo reach MCC so all credit goes to him I take no credit, also thanks for Akaries for the script compiler that made this a whole lot simpler. This is still a WIP known bugs so far is Ai not spawning in phantoms. I believe it's just a bug from the script compiler when recompiling. *Fixed* Ai now spawn in phantoms Enjoy Map Download: Just drag and drop ff_unearthed.map into wherever your map file directory is. ex: D:\Program Files\SteamLibrary\steamapps\common\Halo The Master Chief Collection\haloreach\maps Makes sure to back up your original .map files if you want to play matchmaking.
  2. General

    Awesome thank you! I literally saw that you where making a compiler right after i posted this.
  3. General

    Okay so i'm trying to add extra ai in a firefight map but I can't seem to find the "sq_sur_drop_01" squad from the expression list/scripts and change it out with a different squad of my own as in pictures down below. I've had to guess and check for the ai_place opcode. I've basically just been guessing function names and see if anything changes in the script. sorry for the broad explanation as I don't have too much time to go more in-depth. I'll elaborate later down the road and keep this updated...
  4. Oo you have any op codes for halo reach MCC? trying to make ai spawn but it's pretty much a guessing game at this point.
  5. Modding

    I see, it was a long time ago but I think I seen gamecheat13 video with coordinates displayed top right. Just wondering if it was script related or maybe could of been a alpha/beta release
  6. Is there any way to add coordinates using Assembly in-game XYZ at the player position? I usually use Adjutant but doesn't work with MCC maps as far as i know.