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blackdimund

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About blackdimund

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  1. if you can figure that one out, let me know
  2. finished it next i would very much like to figure out how to script it so you can walk around every cutscene in a mission, and the whole map is just the cutscenes, will be working on that
  3. You WILL NEED to add 3210 to your Halo3.campaign file. I also highly recommend using my modded xex. The mod will still work with a normal modded xex, but mine will enable modified object spawning sizes, which some of the ai/vehicles use is the whole point of this mod. My xex is using TU1 so im not sure if it works with other TU or not. http://www.mediafire.com/folder/gog0wj1tf4ow3/FighttheGods full picture album https://imgur.com/a/HwUmu Think you can fight the gods? There are four diffferent rounds, one after the other after each die, then a final round. This map has lots of scripts, in fact just about everything is scripted, the ai, everything they do, a garbage collection script to keep the map going without lag, scripted working elevator, scripted giant moving doors for the bonus round, pelican weapon capsules constantly scripted to drop from the sky for replenished ammo, friendly ai will constantly respawn when low on numbers, music is scripted to switch for the bonus round, etc. Also, some edited projectiles, a some extra weapon capsules way out there, if you dare enough to go get them, edited effects, the scarabs will chase humans all around the map. First there will be two giant stalker brutes with red loud laser beams from their heads, then giant hunters, then scarabs, then giant brute chieftains with hammers, then the bonus round with everybody at once. Also imported the same scripts from the trench funrun mod, select+switch grenades for switching 50% and 100% gravity, and select+melee for toggling invincible players. thanks to gamecheat13 for the base map I worked from, and also lord zedd for various tutorials n stuff. I threw in my scripting notes to the folder as well if anyone is interested in understanding the scripts. It's a serious mess in there, it's not elegant at all, it just works, just for research/examples or whatever.
  4. can you just paste from one map to another with different index locations? i don't see the index numbers in hex or ascii. not a big deal, don't need it for anything right now
  5. just tried this out. one thing to note, i viewed value from the salt at the beginning, then from the last unknown at the end when copying a block of hex. haven't tested yet in game, but it loads the scripts ok, pretty sure that's how it should work
  6. may not look impressive from a noobs eye but it is difficult to do this
  7. yep! finished that part. https://www.twitch.tv/videos/250465454 mod almost ready for release soon EDIT: it has a really awesome loud laser sound now
  8. Modding

    there are some check boxes in the squads for that stuff (i think) but probably that is all done inside of the scripts. you would have to remove the part in the scripts that only allow it to spawn in a specific difficulty. akarias is starting to make some tutorials on scripts right now in fact.
  9. Modding

    1) easiest way is to set -1 to vehicle/character in the squads part of the scnr tag 2) char tag, usually, I think 3) scnr tag, search for starting in search box of assembly, should find it there somewhere
  10. work in progress
  11. .MAP

    yeah I tried getting more titles working, just like gamecheat13 did in his ai_in_mp map, there are a bunch of different areas he had to edit I found, but I couldn't get any more than 2 titles working. Next time I will use that script, thanks for the tip. Thanks!
  12. You WILL NEED to add 3200 to your Halo3.campaign file. I also highly recommend using my modded xex. The mod will still work with a normal modded xex, but mine will enable modified object spawning sizes, which some of the ai/vehicles use. My xex is using TU1 so im not sure if it works with other TU or not. http://www.mediafire.com/folder/wh4jap3vpuh4q/120_halo_trench_funrun full picture album https://imgur.com/a/nBYdm So basically this is the warthog trench run campaign map. But now, there is a lot more to do. There are around 20+ different vehicles to choose from, along with optional marines to load into your vehicles (they are blind and have rockets LOL). Edited cutscenes, a whole bunch of driveable bipd, many edited/added/increased ai battles, scripts such as button combos for invincibility toggle, and 100% or 50% gravity toggle, marines will never fall out of their seats when flipped, dodging kamikaze plasma grenade grunts, a nuke gun, giant hunters, there will be no ending cut scene, instead you can jump straight inside of the frigate and play around inside, and much more stuff. In fact so much stuff, I can't even add another chunk of data with the game freezing. Also, the marines can be a real pain sometimes to get in vehicles, you just have to keep honking and get their lazy ass up there. Also in order to use the elephant correctly you have to go through the walls at the islands just like gamecheat13 did in his video. some of this stuff was imported/edited from gamecheat13 and lord zedd, so thankyou to those two for some of their mods. also, select+switch grenades switches 50% and 100% gavity, and a secret combo select+melee for invicible players (useful when the marines keep killing you with rockets) other extra videos https://www.youtube.com/watch?v=4_kQxfOZaoI https://www.youtube.com/watch?v=zIVotrIHPsM https://www.youtube.com/watch?v=5gSuP92iDHU https://www.youtube.com/watch?v=3Wm65teWsNE
  13. Four different maps. The only enemies are kamikaze grunts. It will seem easy to kill them until one sneaks up right behind you and instantly blows you up. The night maps make the plasma grenades look even cooler. You will need to add 6145, 6115, 6105, and 5005 to halo3.campaign in order to see these maps http://www.mediafire.com/folder/n0gf7i8atxj72/kamikaze_grunts_h3odst
  14. .MAP

    self explanatory. patches to m30.map. It can lag when there gets to be a bunch of gutas, which is why I left some jackals in there. http://www.mediafire.com/folder/lbvmqzyre98ua/m30_gutas