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About Abuzi

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    Denver, CO

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  1. Hey, I know this is very simple but I do not know where to go in assembly to change the FOV from 70 to 90. I have seen the FOV before in assembly but can't seem to find it. Help please? Thanks
  2. I know this is a really small thing, but is it possible to make the brutes' power armor glow whenever impacted like it does in Halo 3: ODST? Also, is it possible to inject bipeds from ODST to Halo 3? Thanks
  3. Hey guys, I made a simple mod which basically allows you as well as your friend to play as ODSTs on The Ark. It is in 1st person, meaning that there is kind of no point to this mod, however, if you watch it in Theater mode it is pretty interesting to watch. Also, the gameplay feels like you are an ODST due to the tweaks I made to the health, melee, and speed. I have yet to provide images of the mod and will do so soon. <link removed> First player is ODST Captain (ODST with red markings) Second player is regular ODST (ODST with no markings) Melee is decreased to match the melee of a marine Walking speed is decreased to match a marine's Jump stays the same due to difficulty completing mission with small jump
  4. Modding

    Thanks for the help guys!
  5. I know this is probably very simple, but I can't seem to find a way to increase or decrease the health of my biped/player in Assembly. For example, when I'm playing as a drone I have very low health, and I want to increase that. Help would appreciated. Thanks
  6. I was wondering if it was possible for me to switch the AI and biped of the flood combat forms to a marine's? Basically meaning I want to switch the flood combat forms to marines who act like marines and look like marines.
  7. Nevermind, I see what you meant by drop down tabs, and it worked. Thanks!
  8. The thing is, the drop down menu is not a drop down menu for me and it just says any.
  9. anyone?
  10. I have been modding campaign levels in Halo 2 Vista through Assembly and have been changing my bipeds. However, whenever switch to an Elite biped, the melee works but the animation itself does not. I already tried the method used in , and when I tried it on a level, the game would either crash or say Insert Halo 2 Disc. Any ideas? Help would be much appreciated
  11. thanks man, saving my ass once again
  12. How do I spawn as any biped such as a brute, marine, etc in a campaign mission? I figured that I didn't really want to spawn a biped every time I wanted to drive a biped so I was wondering if anyone knows how to swap the starting character (ex: Master chief) with a biped as well as give it the ability to be driven?
  13. Modding

    Thank you very much, I have been looking all over the forum for this!
  14. I am new to modding as I have just gotten an RGH xbox, and wanted to spawn AI through the effect tag like Lord Zedd does in his video. Specifically, I wanted to spawn marines since I already modded the marine's biped to be drivable. I know a lot of the modded community is dead now, but help would be greatly appreciated. Also, I use assembly to edit my maps.