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Robbie259 replied to Robbie259's topic in Tutorials & GuidesYou can still get the flaming helmet, but a lot of the permutation IDs have changed - as well new permuations, with the additon of MCC Season 6.
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Robbie259 posted a topic in Tutorials & GuidesHow to enable the Flaming Helmet in Halo 3’s Campaign on PC After finding Hyptichypezz’s guide on how to change Master Chief’s armour in campaign I also wanted to get the flaming helmet working, too. I had a look around on the internet, but I could not find any guides on how to do so. So, after some trial and error, I eventually found on how to do it. Before you can do this, you will need to also follow Hyptichypezz’s guide! Part 1 – Launching MCC with Anti-cheat off. To be able to mod Halo MCC, you will need to launch MCC with Easy Anti Cheat disabled. 1. Click W + R and this will bring up the Run window 2. Enter: steam://launch/976730/option1 3. The game will then launch without loading the Easy Anti Cheat up. Part 2 – Advice when editing maps. I would advise on making a backup of the map that you are injecting to so that if something breaks you can revert to it. I have had to do this multiple times as you can break something. Or you can just validate the game files and it will download the map again from Valve’s servers. Part 3 - Editing the armour 1. When following this section within Hyptichypezz’s guide, you want to change the Permutation ID for chest to 8 and this selects mp_bungie chest plate which enables the flaming helmet. 2. Since 343i have added more armour to Halo 3, you will need to also change the ID for chest-shared to 1 otherwise Master Chief will not have armour on his back, as shown to change this below. 3. 343i have a changed all the armour indexes, but the original Permutation Names are there, and they are at the start the of the list, so you will not need to go search through the entire list for them. Part 4 – Editing Chief’s Biped 1. Open “objects\characters\masterchief\masterchief” in [BIPD] and search for “Attachments”. 2. Next you want to go over to the Part and select: 3-3(4) This next part can be a bit complicated, so I will try and explain it as best as possible. 3. For the effect chosen, you click on the drop-down arrow to expand a list of all the effects within the mission. 4. Scroll up one, you will see effect “objects\characters\masterchief\fx\flaming_ninja”. Click on that to choose it as the fourth attachment type. 5. You then want to add in the Marker field “flaming_ninja”. 6. Finally, in the Primary Scale you need to add in the field “alive” and that is it! Part 5 – Poking this to in-game. If you have done Part 4 correctly then it should look like this as the fourth attachment, as shown below. Now you need to poke all this while in-game and then restart. If you have done all this correctly then it should show in-game. Part 6 – Screenshots Here are some screenshots from Halo 3 on PC in 1440p with it enabled. Part 7 – Final word I would just like to thank Hyptichypezz for his guide on how to change the armour in Halo 3’s campaign as I didn't know how to. Thanks.