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Lord Zedd

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Everything posted by Lord Zedd

  1. Version 2

    458 downloads

    Retail-Friendly Save created using the mod from this patch. Resign Device ID (I think?) and sign into the "Zeddikins" profile. You can't do too much aside from explore, but that's where all the fun is anyway. ;D
  2. File Name: Halo Reach "Blue Flames" XEX PPF patches File Submitter: Lord Zedd File Submitted: 07 Apr 2012 File Updated: 04 Jul 2014 File Category: .MAP Mods Download the archive(s) you wish to use and copy the necessary files to the extracted directory. READ THE README. Versions: nonTU TU1 Anniversary TU1 Each patch features: - Checks removed - Full armory unlock, including DLC and "Eternal" Blue Flames - No CEA map prioritizing on map list (TU1/Anniversary Only) - AI is enabled MP, courtesy of AMD - Nightvision enabled in MP - Allows net debug text to display - No local player limits on campaign and theater - Campaign missions and rally points always unlocked - You can now spawn any AI through effects instead of just creatures Click here to download this file
  3. File Name: Outbreak (ODST) File Submitter: Lord Zedd File Submitted: 06 Feb 2015 File Updated: 09 Feb 2015 File Category: .MAP Mods The Flood have touched down in New Mombasa, and your team is all that is left. Requires the Map ID 8188 to be added to your game's .campaign file, as well as the latest ODST xex that unlock all missions. Final filename should be "outbreak.map". This mod includes every flood form from Halo 3, including the cut banger infection, as well as a more-powerful human form for infected players and an infected engineer. Third Person can be turned on and off with d-pad down and d-pad up, respectively. Only real issue is that the Infection Forms tend to count towards the wave ai counter, so if a wave isn't ending you will need to go hunting for them. Mirror: http://www.mediafire.com/download/ju9valdz9np1xms/outbreak.rar Click here to download this file
  4. Support

    Yeah Reach chdt is very ugly. If you pull up a weapon hud that keeps the crosshair, you can try and copy over all the "compiled states" for that crosshair element(s) in the "compiled widget data" (along with the starting value enums) to match.
  5. File Name: Halo 3 "Ultimate" XEX PPF Patches File Submitter: Lord Zedd File Submitted: 16 Mar 2013 File Updated: 10 Oct 2014 File Category: .MAP Mods Download the archive(s) you wish to use and copy the necessary files to the extracted directory. READ THE README. Version: NoTU Mythic TU3 TU3 Each patch features: - No RSA checks - All armor unlocked - AI is enabled MP, courtesy of AMD - No local player limits on campaign and theater - Campaign missions and rally points always unlocked - All skulls unlocked - You can now spawn any AI through effects instead of just creatures - BLF size limit increased from xC000 to x1C000 Click here to download this file
  6. Tank Turret As Head

    Version

    156 downloads

    Based off the doll mod, except the doll is now a working tank turret. Sword has been modified so you can be "weaponless" and has been set as the default secondary spawn weapon.
  7. Modding

    That is a limitation of the forge map format itself. Roughly 650 objects total for forge.
  8. Glitch

    Download this and replace the file in Formats\ReachMCC\ https://raw.githubusercontent.com/XboxChaos/Assembly/dev_mcc/src/Blamite/Formats/ReachMCC/ReachMCC_Poking.xml
  9. You no longer need to compile. It is available at https://www.nexusmods.com/halothemasterchiefcollection/mods/1
  10. Tags can share blocks to save on space, resulting in stuff like you guys are experiencing. A workaround would need to be added to Assembly to make a unique copy.
  11. Modding

    With Cheat Engine go to haloreach.dll+DC9DA and haloreach.dll+DC9E7, right click them and select "replace with code that does nothing" With Cheat Engine go to haloreach.dll+DCA8A and haloreach.dll+DCA97, right click them and select "replace with code that does nothing"
  12. You can send plugins to me directly, or create a pull request on github.
  13. It isn't quite finished or I would have uploaded it myself.
  14. I'd rather you not upload.
  15. now with campaign and better stability thanks to more research
  16. Version 9

    4,926 downloads

    Download the archive(s) you wish to use and copy the necessary files to the extracted directory. READ THE README. Versions: nonTU TU1 Anniversary TU1 Each patch features: - Checks removed - Full armory unlock, including DLC and "Eternal" Blue Flames - No CEA map prioritizing on map list (TU1/Anniversary Only) - AI is enabled MP, courtesy of AMD - Nightvision enabled in MP - Allows net debug text to display - No local player limits on campaign and theater - Campaign missions and rally points always unlocked - You can now spawn any AI through effects instead of just creatures
  17. Modding

    You don't need to spam old threads, keep everything in this one. This is your warning. Extracting without raw will give you that error.
  18. Modding

    If you are getting that error then the resource cache folder is incorrect. It should be the path to your maps folder, which should have shared.map, campaign.map, and mainmenu.map inside.
  19. Modding

    Make sure the map files aren't read-only.
  20. You must patch and use an english version of the game.
  21. those images are offsets 12d96 and 893. But if you are using the release version you'd want x45c588 change to
  22. This is a known bug with the game itself. I have a fix but I wasn't sure if it would break other things so it never got included with the patch. Open the xex in a hex editor and go to offset x46b398, you should see "41 9A", replace that with "48 00" and save.
  23. Better Pelican on Spire

    Version 3.2

    3,972 downloads

    Landing gears and cargo door are down/open with no driver, up/closed otherwise (no collision on closed door however)* All but 2 seats work (but you probably didn't know they even existed anyway) Gunner is first person. (try it out!)* Seat animations are the best Spire has to offer. Enter Pilot/Gun from the inside. (Left side is Gunner, Right is Pilot)* Falcon Menu in Forge: Block 1x1: Default Pelican with Turret Block 2x2: Default Pelican without Turret Block 3x3: Damaged Pelican with Turret Block 4x4: Damaged Pelican without Turret *Personal Touches that didn't normally exist for a Pelican.
  24. Halo 3: ODST MP-Friendly Mainmenu

    Version 4.1

    558 downloads

    Version 4.1: I fixed a string and lobby list positioning, if you downloaded version 4 you should patch again with this one! Adds custom games and forge lobbies with proper formatting to accommodate, now with working game options. This updated xex is recommended to fix the mp lobbies defaulting to options instead of start game on load. CURRENT BUGS: None? Previous carnage report crash issue is on map makers to fix.
  25. Other

    Would you mind PMing me the full map file?