Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to Xbox Chaos: Modding Evolved

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Search the Community: Showing results for tags 'Support'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Xbox Chaos
    • Announcements
    • Welcome Forum
  • Halo
    • Halo Tools & Utilities
    • General Halo Discussion
    • Halo 4
    • Halo: Reach
    • Halo 3
    • Halo 2
    • Halo: Combat Evolved
    • Halo: The Master Chief Collection
    • Halo 5: Guardians
  • Other Games
    • Destiny
    • Skyrim
    • Miscellaneous
  • All Xbox
  • General Chat
    • Xbox Discussion
    • Free Discussion
    • Software Development

Blogs

  • Dovahkiin's Blog
  • SnipeStyle's Blog
  • AMD's Bit Bucket
  • Halo reach The blog
  • Site News Blog
  • The Intermittent Xevalous
  • How to download and play games on this site
  • Lord Zedd's Blog
  • alvarojulian's Blog
  • Pixel Art
  • halolordkiller3's Blog
  • Urbanmech's Blog
  • disposedman's Blog
  • Random Mods Blog
  • Halo Trivia
  • Modtacular!
  • test
  • julia008's Blog
  • MACKDUB's Blog
  • XxXDarkSoul25XxX's Blog
  • Stanford's Blog
  • OrangeMohawk's Blog
  • Blam Experiments
  • blogs_blog_40
  • sierra 238's Blog
  • .map modding help
  • IbizaClanProductions' Blog
  • seas and oceans' Blog
  • Teancum's Blog
  • Zerker24's Blog
  • nicoleanderson's Blog
  • ColleenMorris' Blog
  • Not Dual's Blog
  • Thilo's Blog
  • Gamecheat13's Blog
  • The404Spartan's Modding Blog
  • XboxChaos App
  • Assembly Plugins
  • Lehvak's fun blog
  • sarahred.01's Blog
  • Stu Pickles' Blog
  • Xoduel's Blog
  • Forerunner.map
  • Reach AI teams
  • broadbunny's Blog
  • MythicalRewards' .map mod Blog
  • Unspecified Project
  • Forerunner569's .MAP mod emporium
  • JenniferWhite's Blog
  • Adventures in the Blam! Engine
  • L337H4X0RZZ's Modding Adventures

Categories

  • Halo Mods
    • Halo 3
    • Halo: Reach
    • Halo 4
  • Modding Programs
  • Videos and Artwork
  • Other Xbox Stuff

Calendars

There are no results to display.


Found 964 results

  1. Support

    Have you ever seen this video? Does anyone know how to do this? That, and also to make certain characters invisible? It would be good to make some Machinima with armour not available in Halo Reach. Such as Hayabusa, Rogue, all other Elite armour and/or Arby (the last not necessary as one can play Co-op to make him appear).
  2. i recently downloaded Gamecheat13's Club Errera i loaded up firefight it goes to 40% then stops and says players failed to load content i have disabled cont-patch in dash launch and i have a modded xex and still doesn't work any way to fix this??
  3. Support

    Hello, I was wondering does anyone have the current offsets for autoaim, jumping/movement speed, godemode etc? Was gonna make a tool for offline campaign mode. thanks,
  4. Support

    So I have had issues with just about everything relating to Campaign Injection (injected content myself and even Club Errera map by gamecheat crashed). After building a clean ISO off the disc and trying to do a NoTU patch onto a clean build the map still didn't load, so I WAS going to try and do a title update but the site for TU's are down. Is there anywhere else I can get Title Updates?
  5. Support

    Can Anyone Help Me With The Firefight Mods I Have Transferred The Map To The Halo Reach Map Folder But It Does Not Appear In Firefight
  6. Hello there. So I didn't want to make a thread to waste peoples' times, but I tried searching everywhere and couldn't find an answer to my problem I've read the tutorial for porting campaign maps to multiplayer, and assembly guides posted within the tutorials forum for Halo 3, however, I didn't find anything relating to the problem that keeps persisting for me. I've managed to move a campaign map from singleplayer to multiplayer, images work fine, etc, and I can load the game in slayer just fine, but if I try to load the game on forge, the game instantly ends and it says I've won the game, I don't understand how to fix this. I've downed it to a problem with team games like team slayer or forge (because forge is a team game). I triple checked my spawns in scnr in Assembly, and still haven't found a solution. Any help would be greatly appreciated
  7. ive got a corona rgh running h3 with tu3 ai xex but when ever i inject the scarab and make it driveable the cannon will charge and nothing shoots out i even tried the ai test box mp from gamecheat and scarab spawns but cannon wont fire even for the ai !?!? I have got no clue what is wrong the maps i make with scarab work on my friends rgh but not mine if some one has a suggesting plzs repond lol
  8. Greetings! I recently got into halo 3 modding and Assembly (I used to do biped switches when I was a kiddo on halo CE, so I always knew the basics lol) I have experimented with many maps, but none were ideal to me besides GameCheat13's ai playground. I really enjoy the map but I heavily dislike the lack of atmosphere (just being in a giant box, made of sand) I want actual terrain rather than a giant box. Upon checking my scnr file I did find the BSP for sandbox in gamecheats playground (the original halo 3 map) and I really wanted to switch over, despite matching up the default sandbox.map' s scnr and the ai playground scnr for sandbox I couldn't get the map to actually load this way. I tried replacing files form the original sandbox file but even doing that had no avail. Is there any possible way to switch over this map? I really love the scripts and everything else besides the BSP of the map. I would love more terrain and atmosphere. Before anyone copy pastes me the BSP injection guide and the .map modding basic guides. Yes I have looked at these, and no they didn't help with what I am trying to do. (Should go without saying since this is why I am posting though.) I am open to anything otherwise. Thank you in advance!
  9. Essentially, I wanted the entire forge editing interface removed (Not the sandbox pallet). I just need the budget logo, forge hand, removed or invisible: Sorry, the image is a little dark, but I'm trying to just remove the entire forge screen UI essentially so I can fly around. I went into the monitor BIPD tag and removed the chdt interface tag, but there's still stuff on the screen. I cannot find any other tag references, any ideas?
  10. Support

    Can anyone tell me how to fix this error, i have extracted a Char- tag from a campaign.map, then opened riverworld.map and clicked import, When i click on the tag i extracted to import i get the error
  11. Support

    does anyone have tu3 for the media id 2BCF91BB
  12. Saw it done here: https://www.xboxchaos.com/topic/4861-halo-4-beta-forge-strings-fixed-on-longbow/#comment-38944 Dunno where the download is, but if anyone still has it, I would appreciate a download link. If not, how do you fix it yourself?
  13. As seen in this old video how can I poke different gametypes in the beta?
  14. Can I run a 4 Player Split Screen campaign without Cortana Freezing if I apply the "Halo 3 Ultimate XEX" file uploaded by Lord Zedd? I really want to enjoy Halo 3 campaign with 4 Player Split Screen. However, Halo 3 stops playing when certain Cortana comes into play.
  15. Hello everyone, I just had a quick question, I'm quite new to RTE and I was wondering which tags are for master chiefs armor permutations in the campaign .maps. I.E giving Chief a different armor entirely. Thanks for the help!
  16. I tried changing the seat animation to ghost_d, unchecked invalid for player and even tried changing the markers, I get to the nose and still cant fly it. What is preventing me from being able to pilot the phantom>
  17. If someone could help me do it and or do it for me that would be awesome. What I want is to make a game type for my clan, if anyone knows how to do this please respond!
  18. Support

    Ok, so I need some help on scripting (I know nothing to be honest). I really want to make AI battles and I actually tried the tutorial on making AI Squads, but in the end it was useless because I need to script them to spawn and scripting is definatelly not my strenght. So I'd like to have some help on that part, pretty appreciate it. Not just for Halo 3 but for Reach as well as it has the best AI models so far.
  19. Total noob here and what I'm asking for should actually be extremely simple, but I really have no idea. Found nothing with search bar and Google. How would I remove the blue tint in Halo 3's menu? Preferably through Assembly. If someone has that main menu editing app (which has all links down), that would be interesting too.
  20. Support

    I've had no issues getting Halo 4 to run off my external HDD with campaign maps being easily moddable. But I've never tried to install the Disc 2 multiplayer maps until now. I'm able to install it off Disc 2 but that of course puts it in the content folder on my USB drive in a different format consisting of 2 files. I've done quite a bit of digging around here to see if I can find out how to just simply put the .map files in the maps folder of Halo 4 but there doesn't seem to be any tutorial for that. Simply copying the .map files to that folder doesn't work and the game won't recognize those maps as there. So how do I get the .map files from Disc 2 or any Halo 4 DLC for that matter, onto my USB hard drive and load those maps that way?
  21. l patched cliffside but whenever I use it it gets to 42% and it just stops and gives me the error message "Failed to load content" Contenido no leído Marcar sitio leído Casa aureola Halo Reach .Map Patch no funciona "Error al cargar contenido"
  22. Support

    I just recently made my first JTAG so I need a little help getting .map mods. Here's what I downloaded - http://www.xboxchaos.com/files/file/121-halo-reach-gamenight-files-4132013/ I'm using the green_halo.asmp. So once I downloadable and extracted that I open my Halo: Reach files and Assembly and I go to map patcher and here's how I set it up. http://imageshack.us/f/20/6kfg.png/ I'll explain quickly Patch I use is the green_halo. unmodified map is a copy of forge world I put on my desktop. output map is called green_halo in my Halo: Reach maps folder. I also checked the patch extras. But when I boot up the game I don't see anything. I'm not sure what's suppose to happen but I think is that a new map should appear in the list of maps. Can someone Help me?
  23. I'm pretty new to modding. It's something I've always wanted to learn ever since Halo 2 mods, and I finally have the hardware to be able to do it. I've figured out quite a few things on my own (through experimenting and many game crashes) and have also been searching and reading through a lot of threads on this site. I'm working on a .map mod now in Halo 3 where I really want to have the Silenced SMG from Halo 3 ODST functioning. Initially I didn't realize how I needed to fix a bunch of the things in the injected tag until the first time I tried to spawn it. I spent a good amount of time correcting and comparing the injected tag with where I got it from (the h100 map). Then I tried again, and while I got a better result, I'm still having issues. I could just use a little guidance. I know my strings are messed up, but I really know very little about strings so that was me just copying and editing the strings for the normal SMG because logically I was thinking that would work. It kind of did? Anyway, I'd really appreciate if someone could help me with this! Here's how far I've gotten with the SMG: Halo 3: Injecting Silenced SMG [YouTube]
  24. I have injected an ODST and have swapped my player model in MATG to play as that, but I couldn't find a tag for fp_body and fp_arms for the ODST. So I'm stuck using the master chief_fp tags for those. Do they exist as another name? I tried finding them on the 100_citadel map where I got the ODST tag, but didn't find them. But my main questions concerning this are how do I get in vehicles now, and how can I use turrets & equipment like the weapon jammer, etc.? I'm not getting prompted and can't enter a vehicle or use equipment. Lastly for now, I'm not sure how to get dual wielding working correctly for the ODST, but as it is now (not working right) it allows me to have 4 weapons (although the dual wielding ones appear to share ammo?). However, I did figure out how to throw grenades farther (the animation is funny since it use the ODST's lol) and alter movement speed so I'm learning which is good. And as a sidenote I figured out how to change the FOV, so I put that at 90. Anyway, I'd really appreciate if someone could help me with this stuff! TLDR list of things I need help with (that I've figured out don't work right): First person appearance of arms Can't operate vehicles or turrets Can't use equipment Broken dual wielding Can't melee when crouched My progress on it and some issues so far: Functional ODST injection progress [YouTube]
  25. Support

    I would like to request a .map mod that contains a Green or Blue Screen for Machinima purposes. My capture card isn't a high quality one, so the blueish screen the map Guardian has doesn't help me. This is easy on Halo Reach as the shield doors can make an almost perfect blue screen when they are hitting a wall, but that's not possible on Halo 3. And please, do not tell me to "buy a new capture card with better quality". Sorry, but many people have told me this a lot. I believe there was a Green Screen mod for Halo 3, but I can't find that map. That's why I'm requesting this. Thanks in advance.