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How Do You Change Projectiles Via Assembly

5 posts in this topic

I tried to change the projectile of the DMR with that of the phantom, I save, but when I run, nothing happens. Is there any particular manipulation to do? I use this file to do my experiments.

Annotation 2019-12-08 215749.png

Annotation 2019-12-08 220410.png

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45 minutes ago, LFPTMathieuFr said:

I tried to change the projectile of the DMR with that of the phantom, I save, but when I run, nothing happens. Is there any particular manipulation to do? I use this file to do my experiments.

Annotation 2019-12-08 215749.png

Annotation 2019-12-08 220410.png

Please check the date of threads before you reply to them.

 

Depending on where you are in the level, the asset may not be loaded. If you dont fancy loading the assets correctly you can force them to be added to the global zoneset. Right click on the tag, so in your case the projectile tag and click forceload.

It should now work regardless of where you are in the level. Be warned that loading too much can cause problems.

Edited by Akarias

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