Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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Gametype
No Death Barriers Mod (Megalo)

10 posts in this topic

 

Download:

4 hours ago, Pfeuff said:

New File Browser link for Invincibility (No Death Barriers) > https://halo4stats.halowaypoint.com/en-US/Halo4/Gabo/fileshare/8e6335b6-cd09-482b-a633-ca95b2b6ca75

 

Note: if the links I post don't work, try replacing the gamertag (.../Halo4/"Pfoiffee"/fileshare/...) with your own (which was linked to Halo 4 stats).



All objects are invincible. Players in the cyan team will spawn as monitors.

 

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now if only we could get a properly working forge gametype was made with this as well

Megalo only exists in standard multiplayer not Forge. I guess you'll have to forge on a JTAG/RGH.

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Is there any way of saving these settings as part of the gametype?  Or is it only possible as a .map file requiring a JTAG?  I'd love to set up a map where zombies can jump out of the water to infect humans. Like this map I made in Halo Reach: Sewers

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Is there any way of saving these settings as part of the gametype?  Or is it only possible as a .map file requiring a JTAG?  I'd love to set up a map where zombies can jump out of the water to infect humans. Like this map I made in Halo Reach: Sewers

 

This is a gametype mod so yes.

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