Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to Xbox Chaos: Modding Evolved

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Wil

.MAP
AI spawns

77 posts in this topic

1 hour ago, Alejandro MiddleCorn said:

Least individual injections?

I extract each [char] tag with RAW. Does that affect too much?

I say "each" for all enemies. Don't know if there's a way to extract all enemy [char] at once.

The current updates for Assembly are a little restricted in that regard, but you can temporarily fill in tagrefs with other tags as long as you remember to null them again after injecting.

Share this post


Link to post
Share on other sites

Now I did something by accident.

It turns out I can inject spawn points from one map to another. Moved a spawn point from Forge World to Highlands (Grunt in this case).

Guess I'll try that more frequently.

Now will test if many can be injected, as I only tried so with one.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now