Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to Xbox Chaos: Modding Evolved

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

weighta

.MAP
WarfareTrap V2.8

16 posts in this topic

V2 HAS BEEN RELEASED!
 
Ive Worked on a project called "WarfareTrap" and it's a basic modded map that includes
camouflaged weapons, Vehicles, and some blocks. There's injection's to the map
that are awsome!
here's the list of what's been injected


The Orange Is Version 1 of what's been injected
The Blue, Is Version 2 of what's been injected
The Violet Is Version 2.8 of what's been added and injected
------------------
1. Phantom
 
2. Pelican
 
3. Small Tree
 
4. Big Tree
 
5. UFO ( I Didn't Make! Don't Give Me Credit For That)
 
6. Grass Terrain
 
7. Sky
 
8. Bitmaps
 
9. MP5
 
10. Army Jeep
 
11. Tankhog
 
12. Flyable Ghost
 
 
and a few other things.

Here's the list of what's been modified
 

The Orange Is Version 1 of what's been modified
The Blue, Is Version 2 of what's been modified
The Violet Is Version 2.8 of what't been modifed
-----------------------------------------------
1. Shader's & Textures 
 
2. Projectiles
 
3. Equipment
 
4. Velocity
 
5. Injections 
 
6. Phased objects 
 
7. Full Auto Guns And Vehicles 
 
8. Vehicle Speeds Modified
 
9. Some Blocks
 
10. Death Barrier Removal
 
11. Custom Names Of Weapons And Vehicles
 
12. Everything Is Free!
 
13. Firing Effect Changes
 
14. Gun Aiming Sites
 
15. Terrain Changes
 
16. Sky Changes
 
17. A Few Bug Fixes
 
18 Fixed The Ones And Tens On The Battle Rifle, and other guns!
 
19. Fixed The Blue Vent On The Ghost
 
20. A few New Gun Projectile changes
 
21. A Massive Amount Of Strings Modified
 
22. Saving Content, Will Save In WarfareTrap
 
23. All Guns And Weapons Can Be Dual-Wielded!
 
24. More Hud Interface Changes
 
25. Colored Forge Menu
 
26. Colored Main Menu
 
27. Attached (Parent Objects) To (Child Objects)
 
28. Flyable Ghost!
 
29. More Objects Keyframed (Phased)
 
30. More Shaders Changed
 
31. More Projectile changes
 
32. More Things Added To Forge Menu Selection!
 
And More Things I Couldn't Think Of At The Moment.


 
Heres A Picture:

wnkuREx.jpg

 

 

This Is My first modded map, so no I didn't do a extremely good job.
I decided to make this map because it was the best thing that stood out to me every day modding.
And I also made it for those who like mods like I do.
the map took me 3 weeks to make. And I was constantly moving my memory unit over, & over
again, to my PC, to Xbox, like 50 times! I'm so happy to release this map to you all,
I really hope you like it! And If you liked the map, I might make another one.
I didn't want to put too more than one picture because I didn't want to make a really big post!
 
Enjoy! :)
 
Here's the downloads: 
V2.8: http://www.mediafire.com/download/dv1o70f6wv0327b/WarfareTrap_V2.8.zip
V2:    http://www.mediafire.com/download/abyn7fffob74pbj/WarfareTrap_V2.zip
V1:    http://www.mediafire.com/download/x2xntx7ebzzqzra/WarfareTrap.rar
-IM EXTREMELY SORRY THAT MEDIAFIRE SOMETIMES PUTS A CAPTCHA TO DOWNLOAD!
If the download link goes down let me know and ill fix it!
It's A Big Patch So Be Patient While It's Downloading.
The .Zip Contains Instructions on installing If you need it.
 
And also, there's probably not going to be anymore updates on this map :(.
 
The Batch File In The .zip Of Version 2.8 Is Intructions! I Thought It Looked Cooler! 
 
WarfareTrap_V2.8 Virus Scan:
https://www.virustotal.com/en/file/72663b5959683eef6995dfc1b3b5c005661ad35e6fb32e84cef3d001a606e1c4/analysis/1428635425/
 
(Including Batch File, Was Also Scanned Too).
 
Hope You Enjoy!  :D 

Edited by XephyrCraft

Share this post


Link to post
Share on other sites

Could turn the map into a swamp theme, that'd be kick ass. So, heavy-ish green fog, swap out the terrain textures for some grass; would be fun?

weighta likes this

Share this post


Link to post
Share on other sites

u want swamp lol take all the nasty pond water from sierra 117 mission as well as the but load of trees and vegetation :P green fog there is plenty on guardian mp map. I also hope its a ai war map where we can spawn all the types of ai and vehicles lol


u want swamp lol take all the nasty pond water from sierra 117 mission as well as the but load of trees and vegetation :P green fog there is plenty on guardian mp map. I also hope its a ai war map where we can spawn all the types of ai and vehicles lol

Share this post


Link to post
Share on other sites

very nice release, however as per the new site rules a virus scan is required. excellent mod though

That rule is only for executables.

Share this post


Link to post
Share on other sites

Thank's! I Hope You Like The Map :)

 

Ill Probably be releasing updates!

Edited by weighta

Share this post


Link to post
Share on other sites

very nice release, however as per the new site rules a virus scan is required. excellent mod though

That rule only applies to programs.  Assembly patches don't need scans..

 

This is a great release weighta!  Look forward to the updates.

weighta likes this

Share this post


Link to post
Share on other sites

Could turn the map into a swamp theme, that'd be kick ass. So, heavy-ish green fog, swap out the terrain textures for some grass; would be fun?

I Did! But I Didn't Make Any Sky Fog Though.

Share this post


Link to post
Share on other sites

is that a UFO?!?!?!  looks just like mine and halodudes from our channel Darkfallmodders haha!

It probably is yours

 

5. UFO ( I Didn't Make! Don't Give Me Credit For That)

 

 

Share this post


Link to post
Share on other sites

is that a UFO?!?!?!

Yep.

Edited by OrangeMohawk
Removed reference to off-topic post

Share this post


Link to post
Share on other sites

Make Sure You Use Assembly For All The .map Modifications

Switching Ground Terrain

So for switching ground terrain go to the "BSP" and go to every shader drop down selection you can find, that says something like shrine_ground, and change it to your liking. (Make sure you go through every chunk!)

Changing Sky Colors/Removing Sky Fog

For changing sky colors, go to the [skya] Tag, and you'll see a color table somewhat in the middle, Change that to a color you want. For Removing and Changing Sky Looks (effects) go to [skya]

And at the top/bottom you'll see drop down selections, change them to a bitmap you want, or if you injected one from another map, so you can give the sky, that look (effect) (from another map).

For making full visibility from fog, set the "Sky invisibility Through Fog" to 0, or 200.

Important!

If you want the sky color, look, and "see through" effect the same as another map, then go to the [skya] tag of the map you want to copy sky look from, and paste all the tint data, color code (from color table), and bitmap to the map you want to have same sky as...

How I add sandy weather and other things to my maps?

So when I made my snowbound mod map "DryBound" what I did, Was I went into Sandtrap (shrine.map) in Assembly, and I copied all the info from the [skya] tag, over to Snowbound (snowbound.map), And I injected some bitmaps that were included in the [skya] tag from sandtrap, to snowbound.

Edited by weighta

Share this post


Link to post
Share on other sites

I have everything right but still says failed to load content i have default mp and false on launch .ini I think it's my name what do u put as your name as the output

Edited by ChiefKeefSosa

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now