Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to Xbox Chaos: Modding Evolved

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

Sign in to follow this  
Followers 0
Stu Pickles

Halo 3 Multiplayer Beta Bitmap Injection

1 post in this topic

What you will need:

  • Assembly 1.0.4817.30869 https://sourceforge.net/projects/assembly/files/ (This is only if you need to swap bitmaps)
  • Adjutant 3.5.0.0 (This version will allow you to open Halo 3 Multiplayer Beta .maps)
  • Hex Editor (Any Hex Editor should do)

 

1. Backup Shared.map

Before you start you will want to make sure you backup your shared.map in case you make an error.

 

2. Open Adjutant 3.5.0.0 

You will want to open up two .maps, the first being a Halo 3 Multiplayer Beta .map and the second being a .map of your choice.

 

3. Finding a Bitmap to Replace

You will want to find a bitmap in your second .map of choice that will be able to replace the targeted bitmap in the Halo 3 Multiplayer Beta .map.

 

The two bitmaps must have the same the same Format and must have the same Width and Height.

 

4. Extracting Bitmaps

Once you have found the bitmap you would like to extract then you will go to the Raw Extractor section and click on the bitmap, you will then right-click it and click Export This Image.

 

3GlFFXP.jpg

 

Then you will save the image as .bin. You will want to do this for both of the bitmaps. Also to avoid confusion naming the image files as something you can remember would be a good idea.

 

5. Hex Editing the Shared.map

You will want open up three things in your Hex Editor: The Halo 3 Multiplayer Beta shared.map and the two bitmap .bin files.

 

You will then want to copy some hex-values from the targeted bitmap .bin that you are going to replace.

 

b74WLrw.jpg

 

After copying those values go to your shared.map and find them by the hex-values that you just copied.

 

zJbQmcs.jpg

 

Once you found where the bitmap begins you will go to the bitmap .bin that you are using to replace, select all of it's hex values and copy them.

 

Then you will want to go back to your shared.map and click on the beginning of where the bitmap begins and write over it with your copied hex-values.

 

WZdMTco.jpg

 

Save the result and you are done.

 

Good job you have successfully injected a bitmap into the Halo 3 beta.

 

LMAs4Sx.png

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0