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Reclaimer Shawn

RGH Screenshots coming out weird

6 posts in this topic

So, I've been trying to use Neighborhood to take a screenshot of what goes on in-game. I also tried that with Assembly, and it always gives me images that look rather weird. I have used XBDM and XBDM SCSE, and both seem to do this. Also, I use this plugin over WiFi rather than Ethernet. As of right now, I have to use my Elgato to take screenshots. Is there a way I could fix this?

Photo: http://imgur.com/a/4SCCd

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13 minutes ago, Lord Zedd said:

Only dev kernels like RGLoader or a real devkit can properly snap Halo 3 (and certain other games I think).

Yeah, ODST would also be affected at least since its the same engine. Typically older games have the issues.  Fortunately, you can just use theater as an alternative.

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Thank you guys for the help! I think I'll just stick with my current NAND at kernel 17511. I mean, I'd probably only use it for screenshotting, so I won't risk a brick for it.

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Or you can use a freestyle like plugin and make a hotkey for taking screen shots, pretty sure the LiNK plugin has a screenshot feature. Thats what I use.

The screenshots will be stored in the plugin data folder under your dash folder.

Edited by Akarias
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22 hours ago, Akarias said:

Or you can use a freestyle like plugin and make a hotkey for taking screen shots, pretty sure the LiNK plugin has a screenshot feature. Thats what I use.

The screenshots will be stored in the plugin data folder under your dash folder.

I've had FreeStyleDash all of this time and didn't even know it could take screenshots... I actually got a perfect screenshot from Halo 3 using it. Thank you!

 

4D5307E620170704160805368.bmp

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