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Akarias

.MAP
Crate Projectiles

4 posts in this topic

Was asked how to do this in a PM, so here you go. Applies to H3 and Reach.

Goto your desired weapon tag, jump to "Barrels" (Protip, hit CTRL+F and type Barrels). Make sure to select the correct block index, some weapons have more than one such as the plasma pistol.

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Jump to "Crate Projectile" and then set it to a crate class object eg Bloc. Set a Projectile Speed. You can also null the initial projectile while you are at it.

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080rQp2.jpg

All done, go shoot some stuff I guess.

I'll admit that a lot of basic info from the early days does not translate well into the modern plugins that we all use, if you want anything updated/explained let me know.

Edited by Akarias

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"Crate projectile" was actually a fairly recent (well a year or two now) thing. Also don't need to null the initial projectile.

Originally the initial projectile was always replaced, but starting in Reach I think that started to become a little unstable and occasionally crash the game. This lead to effect spawning up until crate projectile was found.

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