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Greasy Goose

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Help! How to make spwaned halo 3 ai walk around

4 posts in this topic

I spawn ai through the effect tag I gave them weapons but I want them to walk around. I've seen people have .maps with ai walking. I heard there's a way to swap the idle animation to walking. I was wondering if anyone knew how to that in assembly. 

Thank You

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Posted (edited)

You can change the styl tag for the AI so that they crouch when attacking iirc, you then swap the crouch animation for the walking one.

 

This does not solve the problem of the spawn AI having no objectives/zones assigned to them so you should only use this spawning method for silly things and testing.

 

Nor does it solve a lack of proper path finding on MP maps etc etc.

Edited by Akarias
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