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Maydelcore

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Trouble creating Assembly patches.

5 posts in this topic

Well, patching has never been an issue before but for some reason now it is.

When I make a mod for Halo 3 and test it on console it works just fine, but when creating the patch for other people to test it turns out the patch is corrupted.

The patch itself is created, it can be applied, etc. But when testing the patched map it throws a "Disk is unreadable" error and when opening said map on Assembly it just crashes.

I've had some problems with tag extraction and injection and I'm able to solve them with patience.

But five patch errors in a row?

I repeat, this has never happened before. What's going on with Assembly?

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What version of Assembly, are you personally testing these patches too so that its not others having the wrong xex or something?

If the patch was made with the dev branch, try the regular version. I don't believe I touched patching stuff but maybe I did?

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6 hours ago, Lord Zedd said:

What version of Assembly, are you personally testing these patches too so that its not others having the wrong xex or something?

If the patch was made with the dev branch, try the regular version. I don't believe I touched patching stuff but maybe I did?

First two people tested it and they said it gave an error. After I tried the patch myself it turned out to be true.

I'm using the latest Assembly update of course, and if I remember well it is the regular version. I remember having problems with the dev branch in the past.

2016.11.04.07.00-master

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